Diddle Daddles



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From humbug Sat Aug 21 00:05:48 1999
From: humbug 
Subject: and more.
Newsgroups: redbrick.rpg.board
Organization: 
Summary: 
Keywords: 
User-Agent: tin/pre-1.4-980202 (UNIX) (SunOS/5.7 (i86pc))
Status: RO
Content-Length: 7054
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Well, here's another revised dramatis personae and the most recent
happenings.

ggoat: still the dm.
sandman: Slate the cheerful dwarf.
afrodite: Los the scary paladin.
thayl: Greebo the magical parrot.
sares: Mongro the hungry bugbear.
pooka: Crowe the hasn't been around long enough to get an adjective archer
humbug: Dersh the hasn't been around long enough to get an adjective thief

Later on the same day, the trolls attack again. This time they seem
smarter, and have adjusted their tactics. They grab two of the dwarven
fighters, and take off at their characteristically immense speed, even for
a creature carrying a dwarf. There is nothing the group can do but press
on, and quickly. As they do, two humans are encountered. They had been
following the troll tracks backwards in an effort to avoid them, also
having nothing better to do being lost in the plains. Crowe and Dersh
don't like the idea of encountering trolls and press on quickly southwards
with the party. The two strangers are from lands to the south, around
Specularum. The entire area has been devastated by the war, and only
Specularum and one other city held. Dersh and Crowe had fallen upon hard
times, and took a job being teleported to Gallantry to deliver a message.
It went a little wrong, and they found themselves lost on the Ethangar
Kanate. 

	The group press on as quickly as possible, and camp at midnight.
As soon as Greebo is finished meditating in the morning, the party break
camp and set out for another hard days travel. The next day is the same,
but towards the evening the plains are starting to become hills. A good
place to camp is found before a full days travel is up, which gives Crowe
and Mongro time to hunt. Crowe is successful but Mongro spots an orc camp
and returns to report it. Slate wants to go kill them there and then, but
settles for getting a look at them, deciding to report it later. Next day
the party press on up the foothills, and Slate reckons the party are
drawing near to the dwarven town of Dast. It is still a couple of days
off, but Slate is happy to be somewhere at least slightly familiar.
Another likely place to camp is found before the day is out, a high rock
wall running twenty or thirty feet gives good defence and shelter.
The party are woken to shouts and the blowing of a signal whistle. The
dwarven fighter was on guard, and barely manages to stammer about things
falling from the sky forming on the ground when..
Two humanoid creatures, about 6ft tall, start attacking with their bare
hands. It is not the trolls, but they are green. Greebo, the only person
not yet awake, is jerked from his rest with a kick from Los. The first
green guy attacks the dwarven fighter, and scores an almighty thump with
his swinging arm. The party are still getting into position when the green
guys attack again. Los is missed, but the dwarf is hit again and falls.
Greebo moves into position for spellcasting, and Crowe struggles to get a
clear line of sight for his longbow, opting instead to draw his bastard
sword. Dersh draws shortsword and dagger, and moves behind the enemies.
Mongro checks for more enemies, and Los and Slate attack. Both score what
should have been hits, but their weapons pass through the creatures. This
is not good. Slate calls out for people to step back away from the green
guys so as that he can use the newly found ring. Los is missed by a swipe
from one of the green guys as he backs off. Greebo casts 'magic missile',
shooting two missiles from his little clawed hands. Both pass straight
through their target, and shoot harmlessly off. Dersh's thrown dagger is
no better, passing through the enemy, and narrowly missing the dwarven
cleric before breaking on the rock wall. The cleric is hit by one of the
green guys, and thus unable to heal the fallen dwarf, who is merely
unconscious.
Slate decides not to fire the ring this round, as things are too crowded.
	In the next round the cleric manages to drag the fallen dwarf off
a bit, and Slate fires the ring. A small ball of fire blossoms upon impact
with the creature, and the green colour singes to brown for a moment, but
no appreciable damage is done. Thankfully the green guys miss all their
attacks this round.
With no apparent means of injuring the creatures, now seems like a good
time to retreat. Slate moves in to help with the fallen dwarf, who is now
on his feet thanks to the dwarven cleric. The party's light source, a
small rock with 'continual light' cast upon it, lies on the ground. Dersh
runs quickly in and back to retrieve it. The dwarven cleric is missed
twice, and to the other side the other green guy fails to hit Greebo, who
casts a 'jump' spell upon himself. He leaps off Los' shoulders, trying to
grab onto the rock face. Los is hit for only minor damage as he flees, and
in the next round the cleric is also dealt a parting blow, but everyone is
now clear of the green guys, and running off down the foothills. All
except for Greebo, who was last seen leaping off into the air. After a few
minutes of running and no sign of pursuit the group stops. Soon enough
Greebo catches up, shuffling through the long grass.
	The party decide to walk on through the rainy night, but by
morning everyone (except Slate) is tired, and Crowe reckons that the
weather is only going to get worse. A small stand of trees and a couple of
winter blankets are all there are to shelter the party, but after three
days of heavy rain it begins to let up. Again, the group press on towards
Dast. By midafternoon of the second day out after the rains, the town is
sighted.
The town is broken. The buildings have been burnt, the town ransacked. A
search reveals it was the Illari during the war. The dwarves are quite put
out at the loss of a town of three hundred dwarves, and they decide to
stay to inventory what has happened, and to wait for their backup party to
arrive. The party are glad of a dry place to rest, but food is short and
Mongro and Crowe spend the next couple of days hunting. Slate checks out
the mine with the other dwarves, but it has been caved-in by the Illari.
Mongro and Crowe have had little success hunting, but at least the weather
is improving.


	The next morning some dwarves from the mountains arrive. They have
come down to check out the damage after the war, as only nine dwarves are
known to have survived the town. Slate finally meets some people from
home, and even recognises a now very old cleric who recognises him in
turn, after a time. Slate is in need of training, and there are also the
Modron body parts to collect. Both lie in the Dwarfhold Mountains, but
none other than dwarves are welcome. Slate sets off with some of the
dwarves. To return home, get training, and to recover the body parts,
which are supposed to be just lying on the ground in a specific place in
the mountains. The rest of the party wait out the three months helping to
rebuild the town of Dast, and sure enough, Slate returns.
He has been trained, he has the body parts, and he has chains hanging from
his axe.


	humbug.






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